Three games in, Assassin's Creed Discovery Tour has hit its ultimate goal of teaching you about history without you even knowing it.
The experimental handheld suffered from 'surprise battery issues' in the manufacturing process.
Lead Audio Designer Fraser Strachan talks about how his role and work fits within the Playground Games team, and how a start in filmmaking led him to game audio.
The growing South Australian game development studio has now earned national recognition.
Krome Studios reflects on recovering from the financial crisis, the state of the local industry, and the game that put them on the map.
The irreverent independent publisher has gone public on the London Stock Exchange, making history.
The classic idea of the Hero's Journey can be mapped easily to film and literature, but what about interactive games? Well, it isn't as rigid as you think.
A new tech demo has given fans an insight into the development of The Legend of Zelda: Ocarina of Time.
The delay will reportedly give teams extra time to complete production.
Tim Dawson and Wren Brier from Queensland's Witch Beam recount the birth of the studio, and the heartening journey to creating Unpacking.
Assassin's Creed developer Ubisoft is exploring opportunities in the blockchain space, with hopes to overcome issues with 'sustainability and scalability.'
The new game from Amy Hennig's studio will be a narrative-driven adventure title featuring unknown heroes.