A great year for policy in the Australian video game industry and kudos for Umurangi Generation mark the highlights of Jini Maxwell's year.
Wren Brier, the developer of the award-winning game Unpacking, shares her gaming highlights of 2021.
Rebekah Saltsman of Finji has discussed the state of modern indie games, and why they're getting more expensive to make.
Telltale Games has promised a fresh update on The Wolf Among Us 2 sometime in early 2022.
A new NZGDA survey has revealed Australian tax incentives and border closures are impacting jobs in the New Zealand games industry.
The Digital Games Tax Offset will now extend to 'games as a service' projects, with additional funding on the way.
IGEA's fifth annual Australia Game Development Survey has revealed major growth for the local industry.
2021 was an incredible year for Indigenous excellence in the games space. Here are some highlights.
Quantic Dream is allegedly struggling to hire staff for its new Star Wars project, according to insider Tom Henderson.
Freeplay is currently showcasing a range of commissioned micro-games made by local Victorian developers.
The creators of Heavenly Bodies discuss unintentional comedy and their primary influences: The Soviet space program and Bennett Foddy's Getting Over It.
Finding yourself in game development can be a strange journey. Here's one tale about making the jump from journalist to narrative designer.