Game development
Can World of Warcraft: Dragonflight revive the declining MMO?
Will the newly announced Dragonflight expansion be exactly what Blizzard needs to shore up World of Warcraft?
IGEA pushes Australian government for local indie games funding
Ahead of the 2022-23 budget, IGEA has made a push for a direct funding program that would benefit local, small-scale…
How to break into the video game industry, according to developers
On Twitter, developers are sharing personal stories about how they got their big break in the video game industry. Here…
2022 DICE Awards Nominations: Unpacking and Forgotten City get nods
Ratchet & Clank and Deathloop lead the nominations for the 2022 DICE Awards, with Inscryption being the indie frontrunner.
Valheim, Chicory, and TikTok: Reflecting on 2021 with Meredith Hall
Games producer and consultant Meredith Hall reflects on the game that defined her 2021, the impact of TikTok on game…
The Australian games industry is now worth $226 million
IGEA's fifth annual Australia Game Development Survey has revealed major growth for the local industry.
Heavenly Bodies Review - Comedy and Tragedy
The physics-based puzzles of Heavenly Bodies are equal parts entertaining and frustrating, and both a comedy and a tragedy, depending…
Beauty, Grace and Outer Space: The Making of Heavenly Bodies
The creators of Heavenly Bodies discuss unintentional comedy and their primary influences: The Soviet space program and Bennett Foddy's Getting…
Making a career change from games journalist to narrative designer
Finding yourself in game development can be a strange journey. Here's one tale about making the jump from journalist to…
Siobhan Reddy on Dreams, and why learning to let go is so vital for creativity
Siobhan Reddy, studio director at Media Molecule, shares how her team dealt with covid, and the changes coming to Dreams.