Heavenly Bodies will get new challenges and gameplay mechanics in its upcoming expansion.
The duo behind Heavenly Bodies, Alexander Perrin and Joshua Tatangelo, share their top Melbourne locations to eat, drink, and do cool stuff.
After three years in development, Heavenly Bodies finally has a launch date set.
The free mode comes ahead of a previously announced DLC content expansion.
Heavenly Bodies, the Australian-made zero gravity hijinks game, will feature some impressive-sounding haptic feedback on PS5.
The creators of Heavenly Bodies discuss unintentional comedy and their primary influences: The Soviet space program and Bennett Foddy's Getting Over It.
Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?
The physics-based puzzles of Heavenly Bodies are equal parts entertaining and frustrating, and both a comedy and a tragedy, depending on whether you have a co-op partner or not.