Grotesque melee combat continues to be the star of Dead Island 2, though your mileage on its obnoxiously goofy take on LA may vary.
All Reviews
Tales of Arise is a fantastic Japanese-style RPG that is free of the genre's many trappings, and filled with emphatic storytelling and substantial combat.
It’s impressive that something as charming, gorgeous, and lovingly constructed as Eastward even exists, even if some antiquated pacing bogs it down.
Far Cry 6 tries to stretch its well-worn recipe of open-world chaos in a different way, but the resulting mixture is confused and unsavoury.
JETT: The Far Shore is a sombre and reflective meditation on survival, and the morality of how far we’ll go to preserve our future.
Sable's non-linear structure is liberating, letting you explore at your own whim. But its many technical issues contrive to hinder your journey.
Axiom Verge 2 attempts to create a free-form Metroidvania, but is let down by its lack of variety and incentive to interact with content.
Designed around building your confidence and agency, Deathloop succeeds showing you that the most powerful weapon is your ability to improvise.
A Melbourne-made, sensory journey of transformation, The Artful Escape revels in galaxy-spanning, mind-altering, maximalist sensation.
From Melbourne studio Modern Storyteller, The Forgotten City empowers you with a sense of complete agency, telling a thought-provoking story in a way only games can.
Beautiful and minimal, Hoa proves that you don’t need clever puzzles or wild combat to succeed as a platformer.