Despite the report's limitations, Four Corners' recent inquiry into predatory monetisation in games is insightful. The videogame industry is going to have to develop a better attitude to criticism if…
The court hearing between Epic Games and Apple have shown Epic has invested millions into 'free games' to try and onboard users.
Working during a pandemic, revenue share with platform holders, unionisation, and platform preference: these were the hot topics covered in the GDC 2021 State of the Game Industry survey.
Microsoft has updated its position on PC gaming and increased the revenue share for developers on its PC storefront.
‘It's nice having someone just notice and care that there was a small change about you, like a haircut or a new pair of shoes. it makes you feel good.…
After 2020's conference offered 'pathways to connect' online, GCAP and the AGDAs are back in person, with dates announced for 2021.
PS5 shortages and COVID-19 didn't stop Sony's gaming division from recording its most profitable year in its 27-year history.
Xbox Series X/S consoles saw hardware revenue grow by a massive 232%, and Minecraft users hit 140 million.
The distribution platform of choice for small, independent game developers coming to a major storefront in an interesting move.
The Adelaide-based game development studio has gone public, and announced a multi-year partnership on a promising new game.
The popular shooter has sold over 400 million copies since 2003, and has been rapidly expanding its Melbourne development studio.
Reddy’s name might have less household recognition than previous BAFTA Fellowship recipients, but her impact on the industry with Media Molecule is no less profound.