Crisis Core: Final Fantasy VII Reunion is set to launch in late 2022.
The development of Skull and Bones has been through almost a decade of ups and downs. We asked the game director how it managed to weather the storm.
Umurangi Generation creator Naphtali Faulker ponders Hideo Kojima’s creative process, and how game designers can better approach homage.
A growing movement of climate-focused local games are leading the forefront of environmental activism in a digital age.
The developers of Skate 4 are inviting players to help playtest and provide feedback on the game while it's in a early stage of development.
Ron Gilbert has repeatedly suffered personal attacks over the art style of Return to Monkey Island.
Blizzard will reportedly transition Proletariat staff to World of Warcraft in future.
The Day Before, from studio Fntastic, reportedly relies on the labour of unpaid volunteers.
Following allegations about the rough development of Fallout 76, Xbox's Matt Booty has expressed confidence in the studio.
A new report has claimed the QA team behind Cyberpunk 2077 was far less experienced than stated.
Once a mobile and work-for-hire studio, PlaySide is rapidly expanding with an eye to create AAA games from the sunniest spot in Australia.
Applications for funding grants to join the PAX Rising Pod and Booth are now live for Victorian-based game developers.