08 July 2022 Game Development

Crisis Core: Final Fantasy VII Reunion is set to launch in late 2022.

08 July 2022 Game Development

The development of Skull and Bones has been through almost a decade of ups and downs. We asked the game director how it managed to weather the storm.

05 July 2022 Game Development

Umurangi Generation creator Naphtali Faulker ponders Hideo Kojima’s creative process, and how game designers can better approach homage.

05 July 2022 Game Development

A growing movement of climate-focused local games are leading the forefront of environmental activism in a digital age.

01 July 2022 Game Development

The developers of Skate 4 are inviting players to help playtest and provide feedback on the game while it's in a early stage of development.

01 July 2022 Game Development

Ron Gilbert has repeatedly suffered personal attacks over the art style of Return to Monkey Island.

30 June 2022 Game Development

Blizzard will reportedly transition Proletariat staff to World of Warcraft in future.

30 June 2022 Game Development

The Day Before, from studio Fntastic, reportedly relies on the labour of unpaid volunteers.

30 June 2022 Game Development

Following allegations about the rough development of Fallout 76, Xbox's Matt Booty has expressed confidence in the studio.

29 June 2022 Game Development

A new report has claimed the QA team behind Cyberpunk 2077 was far less experienced than stated.

28 June 2022 Game Development

Once a mobile and work-for-hire studio, PlaySide is rapidly expanding with an eye to create AAA games from the sunniest spot in Australia.

27 June 2022 Game Development

Applications for funding grants to join the PAX Rising Pod and Booth are now live for Victorian-based game developers.