Videogames from developers big and small are beginning to explore the encroaching influence of neo-fascism.
For the masochists and persistent strategy enthusiasts, Age of Darkness: Final Stand is a punishingly tough strategy game from Melbourne's Playside Studios
What does technical audio designer actually do? We shine a weekly spotlight on the highlights, skills and specificities of different game development careers.
Heavenly Bodies, the Australian-made zero gravity hijinks game, will feature some impressive-sounding haptic feedback on PS5.
Ring of Pain is one of Australia's big video game successes. But for its creative director Simon Boxer, the road to this point has been long.
Brooke Maggs from Remedy Games speaks about the difference between writing and being a narrative designer, and moving from independent games to a big studio.
During MIGW 2021, Minister for Communications Paul Fletcher sought to voice their support for the Australian game development community.
During MIGW 2021, Shadow Minister for Communications Michelle Rowland sought to voice their support for the Australian game development community.
Melbourne developer Big Ant Studios has announced Cricket 22: The Official Game of The Ashes, the latest in its long-running sports videogame series
The winners of the Australian Game Developer Awards (AGDAs) have been announced, marking an incredible year for Australian games.