25th October 2021 Australian Games

Videogames from developers big and small are beginning to explore the encroaching influence of neo-fascism.

21st October 2021 Age of Darkness

For the masochists and persistent strategy enthusiasts, Age of Darkness: Final Stand is a punishingly tough strategy game from Melbourne's Playside Studios

20th October 2021 Australian Games

What does technical audio designer actually do? We shine a weekly spotlight on the highlights, skills and specificities of different game development careers.

20th October 2021 2pt Interactive

Heavenly Bodies, the Australian-made zero gravity hijinks game, will feature some impressive-sounding haptic feedback on PS5.

14th October 2021 Australian Games

Ring of Pain is one of Australia's big video game successes. But for its creative director Simon Boxer, the road to this point has been long.

13th October 2021 Australian Games

Brooke Maggs from Remedy Games speaks about the difference between writing and being a narrative designer, and moving from independent games to a big studio.

7th October 2021 Australian Games

During MIGW 2021, Minister for Communications Paul Fletcher sought to voice their support for the Australian game development community.

7th October 2021 Australian Games

During MIGW 2021, Shadow Minister for Communications Michelle Rowland sought to voice their support for the Australian game development community.

7th October 2021 Australian Games

Melbourne developer Big Ant Studios has announced Cricket 22: The Official Game of The Ashes, the latest in its long-running sports videogame series

6th October 2021 AGDA

The winners of the Australian Game Developer Awards (AGDAs) have been announced, marking an incredible year for Australian games.