When Sony decided that new PlayStation games would no longer be manufactured on disc from January 2028, predictably, the announcement went down as well in some circles as when your...
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In the lockdown era, virtual galleries and exhibitions strive for true-to-life immersion, but they're missing one key element. The video game scene has the solution.
With their remakes releasing this month, Pokemon Diamond and Pearl are finally getting the treatment they deserve.
A new batch of game developers are turning loss into a playable experience in a way in order to explore how to deal with real-world struggles.
After nearly two years, Animal Crossing: New Horizons has received its final major update. It's been a long road for the game.
Krome Studios reflects on recovering from the financial crisis, the state of the local industry, and the game that put them on the map.
The Elder Scrolls Online is the perfect MMORPG for busy adults looking for a break.
The classic idea of the Hero's Journey can be mapped easily to film and literature, but what about interactive games? Well, it isn't as rigid as you think.
Tim Dawson and Wren Brier from Queensland's Witch Beam recount the birth of the studio, and the heartening journey to creating Unpacking.
With the ever-changing mobile game space, a successful Call of Duty mobile game was never a sure thing. Boss Matt Lewis reflects on its performance.
A pandemic and post-game burnout led My Friend Pedro developer Victor Agren to explore unknown waters of mobile games and the world of in-game monetisation