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Melbourne International Games Week

Wordplay GamesHub Melbourne International Games Week Creative Victoria
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Meet the cohort of the Wordplay 2023 Games Writing Mentorship Program

The 2023 program sees a fresh new cohort join returning alumni to provide a range of perspectives on the Victorian…

The Forgotten City key art
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Australian game writers encouraged to enter the 2023 AWGIE Awards

The Skyrim mod edition of The Forgotten City won the prize in 2016.

super mario bros wonder direct
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Super Mario Bros. Wonder is coming to PAX Aus 2023

PAX Aus 2023 attendees will have the chance to demo Super Mario Bros. Wonder ahead of its October launch.

Freeplay Parallels 2023 MIGW
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Freeplay: Parallels announces strong games lineup for 2023

Tickets are on sale for the annual showcase of personal, experimental, and culturally significant Australian games

Wordplay GamesHub Melbourne International Games Week Creative Victoria
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Apply for the WordPlay 2023 Games Writing Mentorship Program

GamesHub and Melbourne International Games Week are pleased to announce the return of the WordPlay Games Writing Mentorship Program

Melbourne International Games Week MIGW 2023
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MIGW 2023: Every major event confirmed

Melbourne International Games Week 2023 sees several mainstay events returning.

All The Big Video Game Events 2023
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All the big video game events in 2023

The video game events industry is set to get back on track in 2023, following a rocky few years.

PAX Aus Rising Indie Showcase
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PAX Aus 2023 badges are on sale now

PAX Aus 2023 registration for the 10th anniversary of the event is open now via the website, with 3-day and…

national cultural policy australia
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Unpacking's developers discuss homes as reflective and human places

Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective…

Achievement Design in Australian games Heavenly Bodies
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The Philosophy of Achievement Design in Australian Games

Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?

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