Australian Games
The Australia Council for the Arts wants to fund videogames
The Australia Council's 2021-4 digital culture strategy makes funding videogames a priority, including non-commercial art games.
Phantom Abyss is online multiplayer without the scheduling nightmare
Team WIBY's Ben Marrinan explains how they developed Phantom Abyss for a generation who treats games as a digital living…
Necrobarista, money, and the miserable business of artistic games
The lead artist on the award-winning Melbourne game alleges missing and inconsistent payments, and poor workplace culture. These issues are…
Award-winning game dev reveals ambitious new title, Mars First Logistics
One of Australia's most awarded solo game developers, Ian MacLarty has announced a new major commercial project.
Australian Games Industry Grows Significantly In Jobs and Revenue, Thanks To COVID-19
Industry body IGEA released the results of a survey that takes a second look at the impact of COVID-19 on…
9 Australian Games you can play for free during Steam Next Fest
Hundreds of videogame demos are currently available to try during the week-long Steam Next Fest, including plenty of titles from…
Brisbane developers Prideful Sloth announce next game, Grow: Song of the Evertree
The Australian studio behind the well-received Yonder: The Cloud Catcher Chronicles has announced their next game in partnership with international…
Dramatic new details about 2K Australia’s poor treatment have emerged
The Australian studio behind Bioshock 2 and The Bureau: XCOM Declassified has had its tumultuous history uncovered in a new…
Australia's video game tax offset is not a silver bullet
Foreign companies provide massive job boosts and up-skilling, but they have no interest in telling local stories, and they almost…
Best video games from Australia and Aotearoa in 2020
In a year defined by isolation, protest, pandemic, and uncertainty, these games galvanised us, fostered solidarity, and provided comfort.