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Knuckle Sandwich, one of our most anticipated Australian Games
Features

The Most Anticipated Australian Games of 2021

Let's take a look at the most exciting games releasing this year, from Hollow Knight: Silksong to Dead Static Drive

The Artful Escape review key art
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The Artful Escape Review - A sight and sound to behold

A Melbourne-made, sensory journey of transformation, The Artful Escape revels in galaxy-spanning, mind-altering, maximalist sensation.

The Forgotten City key art
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The Forgotten City Review - Epitomising the storytelling power of games

From Melbourne studio Modern Storyteller, The Forgotten City empowers you with a sense of complete agency, telling a thought-provoking story…

Key art for Wrestledunk Sports
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Review: Wrestledunk Sports sparks party-like joy, even amidst a pandemic

The South Australian-made Wrestledunk Sports pits players against each other in games that can leave everyone roaring with laughter.

Screenshot of cards
News

Australian-made Kardboard Kings signs with Akupara Games, drops a demo

Kardboard Kings, the debut game from Melbourne-Perth studio Henry's House, was announced as part of the Indie Houses Direct.

Dan Ferguson's Completely Stretchy and Uncomfortably Sticky
Features

6 questions with ACMI prize-winning game developer Dan Ferguson

We talk to Melbourne game developer Daniel Ferguson about his cartoonish, kinetic games, winning the ACMI + RMIT prize, and…

Cult of the Lamb from Massive Monster and Devolver Digital review
Features

Cult of the Lamb: a look behind the scenes with Melbourne's Massive Monster

Melbourne studio Massive Monster shares the ethos behind Cult of the Lamb, a folk-horror base-building dungeon-crawler.

A woman stares into the Phantom Abyss
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Phantom Abyss Review - A promising mixture of movement and mystery

The kinetic experience of making your way through hazard-filled temples in Phantom Abyss makes us eager to see what else…

Two pastel-toned cartoon characters sit on an outlook near the beach. Image from surf club, an upcoming videogame by Olivia Haines.
News

The Australia Council for the Arts wants to fund videogames

The Australia Council's 2021-4 digital culture strategy makes funding videogames a priority, including non-commercial art games.

Screenshot from Phantom Abyss by Team WIBY, published by Devolver Digital
Features

Phantom Abyss is online multiplayer without the scheduling nightmare

Team WIBY's Ben Marrinan explains how they developed Phantom Abyss for a generation who treats games as a digital living…

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