When Sony decided that new PlayStation games would no longer be manufactured on disc from January 2028, predictably, the announcement went down as well in some circles as when your...
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A diverse range of art forms are being used to communicate serious scientific and natural world facts in fun and engaging ways.
The Telwynium Books 1 & 2, are short, story-heavy adventure games. Creator Dave Lloyd explains his approach to building a compelling world.
While the stage and screen industries are shifting towards a colour-conscious casting culture, the voiceover world is only just catching up.
Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.
GamesHub and Melbourne International Games Week announce the mentors for the 2022 WordPlay Games Writing Mentorship Program
GamesHub and Melbourne International Games Week are excited to announce the return of the WordPlay Games Writing Mentorship Program
Game producer Nik Pantis moved to Quebec City, Canada after working with heavyweights in Australia.
Thinking of getting into video game voice acting? We share some key tips for beginners.
On Twitter, developers are sharing personal stories about how they got their big break in the video game industry. Here are the highlights.
Finding yourself in game development can be a strange journey. Here's one tale about making the jump from journalist to narrative designer.