James O'Connor

James O'Connor has written about games for a long time. He has written for games, as a narrative designer, for less time. Against his better judgement, he's on Twitter: @Jickle

James's Latest Articles

open roads game fullbright
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Open Roads review - Take Me Home 

Open Roads offers a mildly interesting journey, but the destinations aren't very compelling.

A Highland Song review key art
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A Highland Song review - Ain't No Mountain High Enough

Inkle's new game is another interesting, impressive experiment from the masters of branching storytelling.

Call of Duty: Modern Warfare 3 Review
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Call of Duty Modern Warfare III - Campaign Review 

The new Modern Warfare represents a low point for Call of Duty on numerous fronts.

An eerie class photo from WORLD OF HORROR
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World of Horror review: Junji Ito-tation

World of Horror wears its influences on its sleeve, but can't quite match them for horror.

Acquire President Takuma Endo smiling
Features

Tenchu Director Takuma Endo Is Trying Something New – Interview 

The Acquire president talks about the studio's mix of AAA and indie projects, and the significant cultural differences in Japanese…

Oxenfree 2: Lost Signals Review
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Oxenfree 2: Lost Signals review – Mixed Signals 

The sequel to Night School's standout narrative adventure has many of the same qualities of the original, along with some…

Ghost Trick: Phantom Detective
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Ghost Trick: Phantom Detective Review – A Spectacular Spectre

Ghost Trick: Phantom Detective sees a Nintendo DS classic return with its spirit completely intact.

card shark review nintendo switch
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Card Shark Review: A very neat trick

Card Shark carries a lot of aces, but getting them into your hand can be tedious.

From game journalist to narrative designer
Career Advice

Making a career change from games journalist to narrative designer

Finding yourself in game development can be a strange journey. Here's one tale about making the jump from journalist to…