Social platform VRChat had a reckoning when it killed support for community-made accessibility mods. Here are the lessons to be learned.
Australian game developers can now submit their titles for consideration in the Australian Game Developer Awards (AGDAs) for 2023
Marvel Snap designer Kent-Erik Hagman chats about the clever design decisions that keep the card game fast-paced and engaging.
Tim Dawson and Wren Brier from Queensland's Witch Beam recount the birth of the studio, and the heartening journey to creating Unpacking.
The theme for GCAP Conference 2021 was 'Raising the Bar,' but what does that look like in terms of representation, and who is doing the lifting?
Ring of Pain is one of Australia's big video game successes. But for its creative director Simon Boxer, the road to this point has been long.
The South Australian studio has expanded its partnership with Canada's East Side Games
Soedesco is set to publish Airoheart, a new Zelda-inspired game from the Gold Coast's Pixel Heart Studio.
A growing movement of climate-focused local games are leading the forefront of environmental activism in a digital age.
Tina Wang and Dani Merrithew discuss World of Warcraft: The War Within, and how new features are reshaping the team’s approach to art and quest design.
A growing number of games are exploring teen and young adult perspectives, and Wayward Strand has its own unique interpretation.
What are games worth? We ask three current mobile game designers about their attitudes and practical approaches to in-game monetistation