Features

Beauty, Grace and Outer Space: The Making of Heavenly Bodies
The creators of Heavenly Bodies discuss unintentional comedy and their primary influences: The Soviet space program and Bennett Foddy's Getting…

The Sims 4: Modern Menswear could be the future of fashion
The Sims 4: Modern Menswear could represent the future of fashion in the covid era.

Siobhan Reddy on Dreams, and why learning to let go is so vital for creativity
Siobhan Reddy, studio director at Media Molecule, shares how her team dealt with covid, and the changes coming to Dreams.

Mighty Kingdom has a vision for a better Australian games industry
CEO Philip Mayes talks about how Mighty Kingdom is leading by example in the hopes of building a positive and…

Let's Build A Zoo is extremely weird, and that's what makes it great
Let's Build A Zoo is a cutesy tycoon simulator which excels by the power of its idle-style gameplay.

Len's Island nearly put developer Julian Ball in hospital
Len's Island has been a labour of love for developer Julian Ball, who transformed it from a weekend project to…

Fortnite's Lands Down Under creative hub is a real beauty
Lands Down Under is a new creative hub showcasing the beauty and culture of Australia and New Zealand.

Tabletop gaming is adopting digital tools for a brighter future
Tabletop gaming is starting to resemble its digital counterpart as coronavirus reshapes whole communities.

The Radiohead KID A MNESIA Exhibition for PS5 is an uncanny experience
Legendary alternative band Radiohead have built a free interactive art exhibition for the PlayStation 5 and PC. It’s very cool.

Embrace the strange: Why video games should be weirder
Brains are curious things, and they remember the weird more than the good.