Grotesque melee combat continues to be the star of Dead Island 2, though your mileage on its obnoxiously goofy take on LA may vary.
All Features
Janet DeMornay Is A Slumlord (and a witch) explores the inherent horrors of renting an apartment.
During an evening with the directors of Stray Gods, we learned how Summerfall Studios conceptually approached the mythos of the roleplaying musical.
Josue Benavidez, Design Director on Marvel's Spider-Man 2 discusses game creation and handling Marvel's extensive history.
Freeplay Parallels 2023 was a showcase of weird, wonderful, and insufferable (their words not ours) Australian games.
Draculesti stood out at SXSW Sydney 2023, thanks to its strong narrative prowess, and an eye-catching visual style.
The Lenovo Legion Go is a hefty handheld beast – in more ways than one.
The Hades-meets-Diner Dash game is much anticipated – but was the result of a last-ditch hail mary for Singaporean studio Battlebrew Productions.
Assassin's Creed Nexus is shaping up to be a solid VR adventure buoyed by impressive freedom of choice.
The Acquire president talks about the studio's mix of AAA and indie projects, and the significant cultural differences in Japanese game development.
Freeplay co-directors Louie Roots and Mads Mackenzie tell us about their plans for the future of the beloved organisation.