Course Details

Qualification

Bachelor Degree

Study Load

Full Time

Course Location

New South Wales

University of Technology Sydney (UTS)

Bachelor of Science - Games Development

Type of institution: University/Higher Education Institution
Level: Undergraduate
CRICOS: 00099F

This course offers a sound education in all aspects of information technology and develops the diverse skills necessary for a career in computer games development. Students gain enhanced work-ready expertise in games development; practical problem-solving skills based on leading-edge IT theory; communication skills in a variety of forms including written, verbal, online and technical literacy; an awareness of the principles of ethics and corporate governance in a variety of settings.

Structure

Students are required to complete 144 credit points, comprising 48 credit points of IT core subjects, 48 credit points of games development core subjects, and 48 credit points of elective subjects. Eligible students who receive 48 credit points of credit recognition complete a total of 96 credit points of academic study. Industrial training is available as an additional year and students enrol into the Diploma in Information Technology Professional Practice once they have secured suitable full-time employment. This incorporates a minimum of nine months full-time work experience with four supporting subjects at UTS.

Subjects

  • Computer animation and graphics
  • Computer games design
  • Database design and management
  • Engineering-software
  • Games development
  • Networked computer applications
  • Systems development

Standard entry requirements

  • Australian Year 12 qualification, AQF Diploma, or equivalent qualification at the required level. Non-current school leavers are advised to complete the employment question on the UAC application and provide supporting statements of employment as bonus points may be awarded on the basis of relevant work experience. Non-current school leavers can also provide a professional portfolio as bonus points may be awarded based on their quality and relevance to games development. The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.0 overall with a writing score of 6.0
  • Or TOEFL: paper based: 500-549 overall with TWE of 4.5, internet based: 60-78 overall with a writing score of 21
  • Or AE5: Pass
  • Or PTE: 50-57
  • Or CAE: 169-175. Eligibility for admission does not guarantee offer of a place. Assumed knowledge Mathematics and any 2 units of English. HSC Mathematics Extension 1 and English Advanced are recommended.

Recognition

Graduates are eligible for professional-level membership of the Australian Computer Society.

Study pathways

Students who have previously undertaken study at a university or other recognised tertiary education institutions may be eligible for some academic credit recognition (subject to the Faculty of Engineering and Information Technology’s approval). The prior study must have been completed before commencement of this course, but no earlier than 3 years before commencement. Students must be able to demonstrate that their knowledge is current. Credit recognition is not normally granted in this course for study completed at a private college except where UTS has an external articulation agreement with the college. There are no exemptions granted for the networking subjects 31270, 31277 and 31283 without the successful completion of the challenge test for each of the these subjects. A challenge test is granted at enrolment time to students who have completed the CCNA curriculum (or CCNP) at a university and/or TAFE diploma level where the awarding institution is a CISCO Networking Academy.