For PAX online 2020, two reps from Film Vic sat down with devs from Untitled Goose Game, Frog Detective and Dead Static Drive to talk all things games funding.
This year PAX's indie showcase of playable demos is all online, and just as exciting as ever.
In this excerpt from her longer article, studio and creative director Lucy Morris details the emotional cost of launching Starcolt's debut game, Best Friend Forever.
Film Victoria's latest round of production funding will support games from Samurai Punk, Fae Daunt, Ian MacLarty, David Chen, and more.
Following our report on hiring complications in the Australian games sector, we look in depth at changes to visa codes and IGEA's proposed labour agreement.
Despite Australia's vibrant creative games culture, studios are struggling to hire expert talent.
The Inquiry Report pinpointed videogame development as a ‘new and emerging industry,' recommending federal support to increase co-investment opportunities, tax incentives, and other forms of investment.
In a nation-first, the South Australian state government has extended the state's post-production, digital and visual effects (PDV) rebate to the development of videogames.
Federal Labor MPs Tim Watts and Clare O'Neil took to Twitch to play a chaotic co-operative game and discuss the state of the local industry.
The annual games conference held during Melbourne International Games Week has changed its theme to reflect this year of pandemic.
Two of Australian games' peak advocacy bodies will merge in a cross-state partnership.
The union, which is made up of 85 employees, is a watershed moment for tech companies – and an exciting step forward for screen producers who rely on crowdfunding.