10 November 2023 Australian Games

Samurai Punk has been in operation since 2014.

Diverse, multi-talented and creatively ambitious, William Hinz, Emma McCaw and Sunny Tandoc discuss their paths into the industry and what they hope to achieve as game developers.

08 May 2023 Australian Games

Born from creative restlessness, frantic first-person shooter KILLBUG continues Samurai Punk's penchant for never settling on just one idea.

14 April 2023 Australian Games

Samurai Punk has officially announced its latest game: a fast-paced insect shooter.

17 January 2023 2pt Interactive

Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?

28 October 2021 ACMI

The pure elegance of a game’s design can be its most compelling feature.