How Samurai Punk’s lo-fi shooter KILLBUG buzzed into being
Born from creative restlessness, frantic first-person shooter KILLBUG continues Samurai Punk's penchant for never settling on just one idea.
Samurai Punk announces insect shooter, Killbug
Samurai Punk has officially announced its latest game: a fast-paced insect shooter.
The Philosophy of Achievement Design in Australian Games
Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?
Australian Game Developers are Perfecting Simplicity
The pure elegance of a game’s design can be its most compelling feature.