Games producer and consultant Meredith Hall reflects on the game that defined her 2021, the impact of TikTok on game development, and the wise allegory of Chicory.
Strauss Zelnick, Take-Two CEO, says Red Dead Redemption could be an enduring franchise.
A lighter game release schedule in 2021 allowed critic David Wildgoose to reevaluate his relationship with old video games.
Wren Brier, the developer of the award-winning game Unpacking, shares her gaming highlights of 2021.
Fortnite has extended a gesture of goodwill to Among Us studio Innersloth in regards to their heavily inspired Imposters game mode.
Panecasio joins following the departure of Edmond Tran in December, 2023.
2021 was an incredible year for Indigenous excellence in the games space. Here are some highlights.
The era when a 'girl gamer' was highly valued by Nintendo might’ve been forgotten to history, were it not for Stephanie Harkin’s determined sleuthing.
A great year for policy in the Australian video game industry and kudos for Umurangi Generation mark the highlights of Jini Maxwell's year.
Keywords Studios has acquired Melbourne-based developer Wicked Witch in a new push into the Australian market.
Tickets are on sale for the annual showcase of personal, experimental, and culturally significant Australian games