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Here's what PAX Aus is doing to keep you COVID-safe

PAX Aus is going to be hug-free, heavily streamed, and above all, hygienic. Is this the future of conventions in…

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Critically acclaimed videogame Disco Elysium refused classification in Australia

The lauded role-playing game, often praised for its genre-defying ideas, has had its upcoming re-release blocked by the Australian Classification…

Three months after playing AO Tennis 2 at the Parliamentary Friends of Video Games, parliamentarians are recognising the importance of Federal support for game development.
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Politicians warn against ignoring videogame sector

MP Tim Watts' motion to recognise the social and economic contributions of videogames didn't shy away from the industry's flaws.…

Features

The 'gay button' in gaming: why LGBTQ+ representation in videogames shouldn't be hidden

Representation in gaming is getting better, games are no longer relying on stereotypical representations and LGBTQ+ characters are gaining a…

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PAX Aus returns to Melbourne after a year online

PAX Aus have announced the festival will be held in person this year and gamers are rejoicing.

Features

The lifetime climate cost of your next-gen console

Videogame consoles aren't covered under energy efficiency regulations in Australia and NZ, but that doesn't mean there isn't a price.

Features

ACMI: Rebooting the museum of the moving image

After closing for a major make-over (and pandemic postponement) the Australian Centre for the Moving Image is re-opening with a…

Features

Making video games for a dying planet

What can video games contribute to the climate conversation?

Features

What 2020 taught us about games (and life)

Screenhub catches up with some of the leading lights of the local games industry, to hear about the lessons they…

Features

The surprising ways games challenge how people think about themselves and the world

Increasingly, console games help us question the ways we see, think or feel about the world, the game, even ourselves.

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