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FIFA returns with a new football game in time for the World Cup, but probably not where you expected

Paul McNally

By Paul McNallySenior Editor

FIFA returns with a new football game in time for the World Cup, but probably not where you expected

FIFA is finally putting its name back on a new football simulation game, but anyone expecting a direct EA Sports FC26 rival should adjust their expectations right about now. FIFA World Cup: Launch Edition is coming to Netflix Games on June 11, timed to arrive alongside the start of the 2026 FIFA World Cup.

Developed and published by Delphi Interactive, the game is being pitched as a streamlined, accessible football sim rather than a full-fat console blockbuster. It will be available through Netflix Games, included as part of a Netflix membership, and designed around a slightly different setup from the football games most players have grown used to.

Instead of picking up a traditional controller, players will use their phone. On supported TVs, FIFA World Cup: Launch Edition can be launched from the Games tab in Netflix, with players scanning a QR code to turn their phone into the controller. Netflix says the game is built to be easy to pick up, with swiping used for actions such as passing and shooting.

The game will feature all 48 teams from the 2026 World Cup, along with 1,248 players and 16 stadiums from the tournament across the United States, Canada, and Mexico. It will also support up to four players, making it feel more like a couch-friendly World Cup companion than a straight attempt to muscle EA Sports FC off the pitch.

FIFA World Cup: Launch Edition is the most notable FIFA-branded football sim since EA Sports and FIFA went their separate ways, ending the naming partnership that had defined football games for nearly three decades. EA has continued with EA Sports FC, while FIFA has been looking for new ways to use its brand across games, esports, and wider digital experiences.

This Netflix release appears to be one part of that wider plan. FIFA has previously described its updated digital football strategy as a move away from a single-partner model and toward a broader network of games and platforms. FIFA no longer wants all its video game eggs in one basket, but that also means blockbuster games are less likely.

For players, the more immediate question is whether this will be any good. The “Launch Edition” wording suggests this is not being framed as the final form of FIFA’s new gaming push. Netflix says the game will evolve over time with more depth, complexity, and technical refinements as the World Cup progresses.

This is clearly aimed at a casual market, and that could be both a clever yet strange move. The FIFA game name will forever be linked with the AAA FIFA games, so attaching it to a mobile, streaming, or thing is brave… or clueless as comparisons to the past are inevitable. On the other hand, the casual market is huge. And Netflix has a lot of subscribers. Let’s face it, this isn’t going to bring them any new ones but it does give FIFA a market, even if it is not one showing games.

FIFA World Cup: Launch Edition launches on Netflix Games on June 11. A limited test is already underway in Brazil and Germany, with wider availability planned across supported countries including Australia, the UK, the US, Canada, Mexico, and several European markets.

Paul McNally
Authored by Paul McNally

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm.