The Radiohead KID A MNESIA Exhibition for PS5 is an uncanny experience
Legendary alternative band Radiohead have built a free interactive art exhibition for the PlayStation 5 and PC. It’s very cool.
Embrace the strange: Why video games should be weirder
Brains are curious things, and they remember the weird more than the good.
Learn by doing, not killing: The origins of Assassin’s Creed Discovery Tour
Three games in, Assassin's Creed Discovery Tour has hit its ultimate goal of teaching you about history without you even…
Just Dance is the perfect exercise companion for your mind and body
Just Dance is often dismissed for not being a 'true' game, but its value surpasses public opinion.
The Art of Forza Horizon 5's Audio Design
Lead Audio Designer Fraser Strachan talks about how his role and work fits within the Playground Games team, and how…
Elden Ring makes the Dark Souls brand of dread work in an open world
Elden Ring introduces an open world and a few new empowering mechanics to the Dark Souls recipe, but it's still…
God, give me a body: How virtual events and museums can be better
In the lockdown era, virtual galleries and exhibitions strive for true-to-life immersion, but they're missing one key element. The video…
How Pokemon Diamond and Pearl taught kids the value of human connection
With their remakes releasing this month, Pokemon Diamond and Pearl are finally getting the treatment they deserve.
Gamifying grief: learning how to say goodbye through video games
A new batch of game developers are turning loss into a playable experience in a way in order to explore…
Animal Crossing: New Horizons — a retrospective at the end of the road
After nearly two years, Animal Crossing: New Horizons has received its final major update. It's been a long road for…