Film Victoria talks games funding and supporting the industry's future
The new Film Victoria games and digital content team share their thoughts about funding, and speak to the future of…
AIDC and Film Victoria launch interactive storytelling lab
The Australian International Documentary Conference and Film Victoria have partnered for a series of interactive storytelling workshops.
Representation in video games starts offscreen
The theme for GCAP Conference 2021 was 'Raising the Bar,' but what does that look like in terms of representation,…
Simon Boxer's personal Ring of Pain: The long road to games success
Ring of Pain is one of Australia's big video game successes. But for its creative director Simon Boxer, the road…
Cult of the Lamb: a look behind the scenes with Melbourne's Massive Monster
Melbourne studio Massive Monster shares the ethos behind Cult of the Lamb, a folk-horror base-building dungeon-crawler.
Wayward Strand, a Melbourne-made indie game, announces PlayStation collaboration
The narrative adventure game Wayward Strand has announced a PlayStation collaboration, made possible in part by Film Victoria.
‘HoloVista’ among 2021 Apple Design Award winners
Produced by Australian Meredith Hall, 'Holovista' has won the 2021 Apple Design Award for Inclusivity by providing a ‘great experience…
IGEA has message for NSW: stop excluding game developers
'Not one dollar of any NSW Government screen funding supports video game development,' says IGEA.
Film Victoria invests over half a million in local videogames
Film Victoria have announced $550k in funding across ten Victorian games through their Assigned Production Investment - Games program.
Game devs can apply for up to $50k through Creators Fund
Creators Fund offers up to $50k for Victorian-based creatives who want to undertake creative research or professional development. Applications are…