As the developers of Life Is Strange continue to capitalise on the success of its first title, its followups, including True Colours, start to feel reductive.
Despite the report's limitations, Four Corners' recent inquiry into predatory monetisation in games is insightful. The videogame industry is going to have to develop a better attitude to criticism if…
What does a Business Development Manager actually do? We shine a spotlight on the highlights, skills and specificities of different game development careers
What does technical audio designer actually do? We shine a weekly spotlight on the highlights, skills and specificities of different game development careers.
Violence in Central Africa is so bound up with the minerals used in consumer tech, some call it the PlayStation War. Here are Sony, Nintendo, and Microsoft's annual reports on…
In a thread started by ex-Vlambeer developer Jan-Willem Nijman, game designers have revealed the best kept secrets in their games. Turns out Pac-Man is in basically everything.
No Longer Home deals with a familiar form of melancholy with a delicate touch, but sometimes, it borders on insubstantial.