How would you describe home? A new AR project through RMIT is looking for rare and untranslateable words about place and belonging
We look at some of the best games from Australia and New Zealand released in 2019 – there are plenty to choose from.
Digital environment designer Su-Yiin Lai talks about the speculative architecture, videogames, and working between disciplines.
We talks to Jon-Paul Dyson of The Strong National Museum of Play about archiving video games.
In an industry with a heavy drinking culture, what does a great alcohol-free event look like?
From careers to controllers, how are game developers ensuring that their work, and their industry, are anyone's game?
The games unionisation movement is kicking off worldwide. So what's holding Australian game devs back?