How COVID helped tabletop RPGs go mainstream
Tabletop role-playing games of all kinds, from Dungeons and Dragons to smaller, socially-focussed games, have reached vast new audiences in…
Representation in video games starts offscreen
The theme for GCAP Conference 2021 was 'Raising the Bar,' but what does that look like in terms of representation,…
The Australian games industry is full of positivity about its future
As the Australian games industry gathers for MIGW 2021, a communal sense of pride, achievement, and good vibes can be…
MIGW 2021 kicks off its first Steam Festival
MIGW 2021 has spread its reach to the world's biggest PC marketplace, highlighting some of the best in Australian games.
Everything you can pick up and play at Melbourne International Games Week
Let’s take a look at every free demo and free game you can play during Melbourne International Games Week, 2-10…
ACMI’s 'Big Games Night In' returns with more free, local games
On 3 October, ACMI will kick off Melbourne International Games Week with another annual showcase of free, locally made games…
Announcing the participants for Wordplay Games Writing Mentorship Program
The six inaugural participants for Wordplay, a games writing mentorship from GamesHub and Creative Victoria.
MIGW shines a spotlight on Victorian game composers
Composer Dan Golding speaks to the amazing work being achieved in video game music composition in Victoria.
Introducing the Mentors for Wordplay: A Games Writing Mentorship Program
The mentors for the Wordplay mentorship program bring with them decades of excellence in the fields of game writing and…
Melbourne International Games Week 2021 reveals program with online and in-person events
Though PAX Aus and GCAP are taking their activities online this year, MIGW will still play host to a number…