05 June 2021 Game Development

'Blackwood' is the latest in a long line of content expansions for The Elder Scrolls Online, an MMORPG that's keeping a beloved world alive for millions. It's no small feat…

03 June 2021 PC

Drawing upon its most successful designs over the last twenty years, Village is a masterfully executed, but stagnant work.

02 June 2021 PC

Chantelle McColl reflects on the role that itch.io plays in supporting experimental game development, and why that benefits the whole industry -- despite Apple’s protestations.

02 June 2021 PC

This stunning collection of scrappy narrative microgames showcase Deconstructeam’s forensic interest in human intimacy. More importantly, they show the way that games create spaces for creative communion.

02 June 2021 PC

Wormwood Studio’s ‘Strangeland’ is a mind-bending ride through a visually unique and well-crafted world that is dulled by repetitive puzzles and inconsistent narrative pacing, writes Chantelle McColl

02 June 2021 PC

Biomutant's clashing design philosophies continually reduce the player experience to one of overwhelming apathy.

01 June 2021 Culture

Ubisoft has had a history of saying that its politically-informed game worlds are not political. What's changed?

01 June 2021 Culture

Submissions are open for the Indie Bundle for Palestinian Aid on itch.io. This fundraising effort is the indie games community’s solidarity action with Palestine.

21 May 2021 Culture

Take-Two Interactive, responsible for 2K Games and Rockstar Games, has joined its industry peers in recording record revenue in 2020-21.

21 May 2021 Nintendo

Games & digital content lead Jini Maxwell waxes lyrical about the Studio Ghibli-inspired blockbuster Hollow Knight, made by tiny Adelaide-based studio Team Cherry.