The Telwynium Books 1 & 2, are short, story-heavy adventure games. Creator Dave Lloyd explains his approach to building a compelling world.
Games industry leader Chad Toprak will join Screen Australia as its Games Investment Manager.
A new report from Unity has revealed surprising trends in global game development.
From careers to controllers, how are game developers ensuring that their work, and their industry, are anyone's game?
The games unionisation movement is kicking off worldwide. So what's holding Australian game devs back?
From artist to director on The Elder Scrolls Online, CJ Grebb tells us about his 20+ years in the world of game art.
Drop Bear Bytes recently hired Indiginerd's Cienan Muir as a narrative consultant. The team spoke to us about the role of Indigenous perspectives in their upcoming game, Broken Roads
A project 10 years in the making, the creators of JETT: The Far Shore hope that Given Time has meaningfully tied up their strange, special game.
The Forgotten City creator Nick Pearce put it all on the line to make the critically acclaimed game.
This year PAX's indie showcase of playable demos is all online, and just as exciting as ever.
A new blog has revealed more about the game's development challenges.
Don't leave it to the people with accessibility needs to do all the heavy lifting.