Chris Button
Chris Button's Latest Articles

Animal Crossing: New Horizons 2.0 update is now live
The last major free update for Animal Crossing: New Horizons will introduce a wide range of new features and content. The paid Happy Home Paradise expansion will introduce even more.

Activision Blizzard hits record revenue off the back of Call of Duty
Activision Blizzard is the latest videogame publisher to mark record revenue, with Melbourne Call of Duty studio Sledgehammer Games also seeing continued growth.

Behind the high-risk development of The Forgotten City
The Forgotten City creator Nick Pearce put it all on the line to make the critically acclaimed game.

Simon Boxer’s personal Ring of Pain: The long road to games success
Ring of Pain is one of Australia's big video game successes. But for its creative director Simon Boxer, the road to this point has been long.

Fortnite officially acknowledges Among Us as inspiration for Impostors mode
Fortnite has extended a gesture of goodwill to Among Us studio Innersloth in regards to their heavily inspired Imposters game mode.

Age of Darkness: Final Stand is a brutal survival RTS
For the masochists and persistent strategy enthusiasts, Age of Darkness: Final Stand is a punishingly tough strategy game from Melbourne's Playside Studios

How digital distribution and game prices are costing developers
Digital distribution for games has changed rapidly in the last decade. So have our expectations of game prices. So have costs for developers.

New Zealand plays video games at a higher rate than Australians
Two-thirds of New Zealand plays video games, with a strong preference towards mobile gaming.

My Friend Pedro dev on how burnout pushed him to mobile game development
A pandemic and post-game burnout led My Friend Pedro developer Victor Agren to explore unknown waters of mobile games and the world of in-game monetisation

Video games the second-most popular form of entertainment during the pandemic
A new study finds that more Australians than ever are enjoying video games, thanks in part to the pandemic and the need for social interaction.