videogames

Strangeland Review: A dark, cosmic world let down by its structure
Wormwood Studio’s ‘Strangeland’ is a mind-bending ride through a visually unique and well-crafted world that is dulled by repetitive puzzles…

Review: Biomutant Lacks An Identity To Call Its Own
Biomutant's clashing design philosophies continually reduce the player experience to one of overwhelming apathy.

2021 Apple Design Award nominations feature Australia's SMG Studio with ‘Sp!ng’
Apple has announced the finalists for the 2021 Apple Design Awards ahead of this year’s Worldwide Developers Conference, and Australian…

Itch.io games aren’t ‘unspeakable’; they’re groundbreaking
Chantelle McColl reflects on the role that itch.io plays in supporting experimental game development, and why that benefits the whole…

Indie game developers rally behind Palestine with a fundraising bundle
Submissions are open for the Indie Bundle for Palestinian Aid on itch.io. This fundraising effort is the indie games community’s…

With Far Cry 6, Ubisoft admits to politics in its videogames. Why is that notable?
Ubisoft has had a history of saying that its politically-informed game worlds are not political. What's changed?

Freeplay 2021: Full program and speakers announced for the independent games festival
Freeplay, the world’s longest-running independent games festival, has revealed the full conference program and speakers who will appear at the…

Virtual post-production and game dev tool Unreal Engine 5 available in Early Access
Epic Games has released its latest set of game development and 3D rendering tools in an early testing build available…

'Grand Theft Auto Online' and 'NBA 2K' lead Take-Two Interactive to record revenue
Take-Two Interactive, responsible for 2K Games and Rockstar Games, has joined its industry peers in recording record revenue in 2020-21.

You should play... Hollow Knight
Games & digital content lead Jini Maxwell waxes lyrical about the Studio Ghibli-inspired blockbuster Hollow Knight, made by tiny Adelaide-based…