video games

The movement to build a better games industry in Australia
Unionisation continues to be a pointed topic in the videogame industry. In this op-ed, Tim Colwill from Game Workers Unite…

Making Magic: Behind the VFX that empowers the players of Hearthstone
VFX artists aren't just vital to the film and TV industry, but the video games too. Learn how artists at…

Making Mortal Kombat - The South Australian Blockbuster
Director Simon McQuoid recounts how he found himself directing a video game adaptation he didn't want, and how the film…

Disco Elysium videogame ban overturned following Classification Board review
The game was refused classification in March 2021, but the decision was successfully challenged by Estonian developer ZA/UM.

Differing fortunes for major Japanese game publishers Square Enix and Sega
Two of Japan’s most prominent videogame companies had drastically different fiscal years, with Square Enix breaking records and Sega Sammy…

Review: Returnal is the natural evolution of arcade
Housemarque's foray into the roguelike genre feels like the natural progression of their high score-chasing arcade roots.

Review: New Pokemon Snap is picturesque, approachable, and fatally incurious
This adorable redux offers plentiful opportunities for cuteness, but not imagination, writes Jini Maxwell.

Assassin's Creed publisher Ubisoft sees record sales during pandemic year
Ubisoft, the videogame publisher known for Assassin’s Creed and Tom Clancy’s Rainbow Six, has recorded its highest-ever sales in the…

‘Apex Legends’ performs strongly for Electronic Arts despite weaker financials
EA's numbers are slightly down from last year, but its lauded free-to-play shooter Apex Legends has broken records.

Tribeca Festival introduces first ever videogame award on its 20th anniversary
For the first time in the famous film festival’s history, Tribeca will bestow a videogame with the inaugural Tribeca Games…