27th February 2020 Game Development

The union, which is made up of 85 employees, is a watershed moment for tech companies – and an exciting step forward for screen producers who rely on crowdfunding.

18th February 2020 Game Development

How would you describe home? A new AR project through RMIT is looking for rare and untranslateable words about place and belonging

28th November 2019 Game Development

Digital environment designer Su-Yiin Lai talks about the speculative architecture, videogames, and working between disciplines.

22nd October 2019 Game Development

Untitled Goose Game is a runaway hit – but it could never have gotten off the ground without proper funding, writes Luke Brook.

19th September 2019 Game Development

From careers to controllers, how are game developers ensuring that their work, and their industry, are anyone's game?

17th August 2019 Game Development

The games unionisation movement is kicking off worldwide. So what's holding Australian game devs back?