Jini Maxwell

Jini Maxwell is a curator at ACMI, and an award-winning videogame journalist. They curated ‘Honk: Untitled Goose Exhibition,’ co-curate Gay24, a monthly film night showcasing rare, radical and archival queer films. Jini is currently co-curating a major videogame exhibition at ACMI.

Jini Maxwell's Latest Articles

2D artist and illustrator Benjamin Ee tells us about how his skillset translates to game development.

Your games career as a: 2D artist and illustrator

What does a 2D games artist actually do? We shine a spotlight on the highlights, skills and specificities of different game development careers.

Collecting the history of video games

We talks to Jon-Paul Dyson of The Strong National Museum of Play about archiving video games.

How ‘Moving Out’ entertains us while the world stays in

A new game from Australian developers SMG Studio embodies the sentiment that the show must go on – even in a pandemic.

It's dangerous to go alone; take this. Image courtesy of Accessibility Unlocked. 

Bringing accessibility into play in the videogame industry

From careers to controllers, how are game developers ensuring that their work, and their industry, are anyone's game?

Umurangi Generation's success is just one part of this year's Indigenous excellence

2021 was the year of Indigenous excellence in games and tech

2021 was an incredible year for Indigenous excellence in the games space. Here are some highlights.

Billy Dent will discuss their game Monomyth at Freeplay's 2021 Parallels showcase

Freeplay announces 2021 Parallels showcase lineup: a celebration of personal games

Freeplay's Parallels showcase is an annual celebration of heartfelt games and the people who make them. The 2021 lineup is here.

life is strange true colors

Choice matters: the genrefication of Life is Strange

As the developers of Life Is Strange continue to capitalise on the success of its first title, its followups, including True Colours, start to feel reductive.

Sometimes video games are bad, and we should say it

Despite the report's limitations, Four Corners' recent inquiry into predatory monetisation in games is insightful. The videogame industry is going to have to develop a better attitude to criticism if it wants to be taken seriously.

Business Developer Gwen Foster smiles at the camera

Your games career as a: Business Development Manager

What does a Business Development Manager actually do? We shine a spotlight on the highlights, skills and specificities of different game development careers

Maize Wallin, Technical Audio Director

Your games career as a… technical audio designer

What does technical audio designer actually do? We shine a weekly spotlight on the highlights, skills and specificities of different game development careers.

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