31 January 2024 Copycat

Talking about gender and video games shouldn't just be about character identification, but a way to unpack the entire identity of a work.

When you're showcasing your games on a noisy convention floor, how can you immerse players in your world? Two set designers share their secrets.

31 October 2023 A Fox's Tale

From the fuzzy foxes, vegetables with butts, and the most deplorable of crabs, there's no end to the delightful creations featured in upcoming games from Oceania.

During an evening with the directors of Stray Gods, we learned how Summerfall Studios conceptually approached the mythos of the roleplaying musical.

17 October 2023 Freeplay

Freeplay co-directors Louie Roots and Mads Mackenzie tell us about their plans for the future of the beloved organisation.

The 2023 program sees a fresh new cohort join returning alumni to provide a range of perspectives on the Victorian event.

GamesHub and Melbourne International Games Week are pleased to announce the return of the WordPlay Games Writing Mentorship Program

26 January 2023 Australian Games

Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective and personal human places.

17 January 2023 2pt Interactive

Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?

20 December 2022 Freeplay

Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.