
Unpacking's developers discuss homes as reflective and human places
Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective…

The Philosophy of Achievement Design in Australian Games
Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?

Freeplay: Parallels and making games on your own terms
Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.

What are games worth? Australian mobile game developers talk monetisation
What are games worth? We ask three current mobile game designers about their attitudes and practical approaches to in-game monetistation

Announcing the participants of the Wordplay 2022 Games Writing Mentorship Program
Writers from a variety of disciplines make up the 2022 cohort.

Announcing the mentors for the WordPlay 2022 Games Writing Mentorship Program
GamesHub and Melbourne International Games Week announce the mentors for the 2022 WordPlay Games Writing Mentorship Program

Apply for the WordPlay 2022 Games Writing Mentorship Program
GamesHub and Melbourne International Games Week are excited to announce the return of the WordPlay Games Writing Mentorship Program

The Best Games of 2021, according to GamesHub's Wordplay cohort
The participants of GamesHub's inaugural games writing mentorship program with Melbourne International Games Week share their picks for the best…

God, give me a body: How virtual events and museums can be better
In the lockdown era, virtual galleries and exhibitions strive for true-to-life immersion, but they're missing one key element. The video…

Gamifying grief: learning how to say goodbye through video games
A new batch of game developers are turning loss into a playable experience in a way in order to explore…