Capcom is raising its staff salaries by 30% in Japan

The move follows a record 35% year-on-year growth for the company.
resident evil capcom salary wages

Capcom reported 35% year-on-year profit growth in the last financial year, following major success for Resident Evil Village and Monster Hunter Stories 2: Wings of Ruin, both of which hit significant sales goals in 2021. Now, Capcom is passing that extra profit onto its employees, with the promise to increase the average base salary of all staff in Japan by 30% beginning in its 2022 fiscal year.

In addition, Capcom is introducing a new bonus system that will tie closely to the company’s business performance. With the company achieving its fifth consecutive year of record profits, it aims to encourage staff retention and celebration by providing ‘corporate value’ to all employees.

‘Driven by its philosophy of being a Creator of Entertainment Culture that Stimulates Your Senses, Capcom will work to address the issues facing our society while aiming improve its corporate value and establishing a relationship of trust with employees and stakeholders,’ Capcom said of the program (via VGC).

In addition to raising salaries and the introduction of a bonus system, Capcom is also reportedly ‘reorganising’ its HR division to enable better communication between layers of the company.

Read: Capcom report highlights record 35% year-on-year growth

Given it’s the work of individual developers that has led Capcom to its ongoing success – Resident Evil Village received rave reviews and sold around 5.7 million units – it’s great to see the company reinvesting its profit margin back into the staff that made it possible.

It’s expected that Capcom will release its next lot of financial results in May 2022, with VGC speculating this will outline even further profits for the company as titles like Resident Evil and Monster Hunter continue to sell well.

The news follows a mirror image report from Sony, which will reportedly cut up to 90 jobs from its merchandise and retail marketing teams as part of a ‘global transformation’, despite rising profits and growth at the company.

Leah J. Williams is a gaming and entertainment journalist who's spent years writing about the games industry, her love for The Sims 2 on Nintendo DS and every piece of weird history she knows. You can find her tweeting @legenette most days.