Sometimes video games are bad, and we should say it
Despite the report's limitations, Four Corners' recent inquiry into predatory monetisation in games is insightful. The videogame industry is going…
Mighty Kingdom hits the ASX with a market cap of $26 million
The Adelaide-based game development studio has gone public, and announced a multi-year partnership on a promising new game.
Tasmania Game Makers vie for national recognition
After Tasmanian game developers stayed silent on IGEA's national industry survey, an advocacy group is hoping to fill the gaps.
Mighty Kingdom Turns Ten: An interview with CEO Philip Mayes
The games studio founder shares a decade of insight into scaling up, staying sustainable, and why you should ask if…
IGEA overhauls talent visas, proposes labour agreement for Australian game dev
Following our report on hiring complications in the Australian games sector, we look in depth at changes to visa codes…
Where do all Australia's senior game developers go?
Despite Australia's vibrant creative games culture, studios are struggling to hire expert talent.
'I'm serious about the games industry': Two Labor MPs livestream games and talk business
Federal Labor MPs Tim Watts and Clare O'Neil took to Twitch to play a chaotic co-operative game and discuss the…