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artshub-au

All posts from artshub-au (66)

Making Magic: Behind the VFX that empowers the players of Hearthstone
Game Development

Making Magic: Behind the VFX that empowers the players of Hearthstone

VFX artists aren't just vital to the film and TV industry, but the video games too. Learn how artists at Blizzard help bring Heathstone to life.

artshub-au

Itch.io games aren’t ‘unspeakable’; they’re groundbreaking
PC

Itch.io games aren’t ‘unspeakable’; they’re groundbreaking

Chantelle McColl reflects on the role that itch.io plays in supporting experimental game development, and why that benefits the whole industry -- despite Apple’s protestations.

artshub-au

Best Friend Forever and the emotional cost of release day
Game Development

Best Friend Forever and the emotional cost of release day

In this excerpt from her longer article, studio and creative director Lucy Morris details the emotional cost of launching Starcolt's debut game, Best Friend Forever.

artshub-au

Australia’s video game tax offset is not a silver bullet
Game Development

Australia’s video game tax offset is not a silver bullet

Foreign companies provide massive job boosts and up-skilling, but they have no interest in telling local stories, and they almost inevitably leave again.

artshub-au

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