Axiom Verge 2 attempts to create a free-form Metroidvania, but is let down by its lack of variety and incentive to interact with content.
Melbourne studio Massive Monster shares the ethos behind Cult of the Lamb, a folk-horror base-building dungeon-crawler.
Monster Hunter x Frog Detective x body horror? It's Bugsnax! Don't think about it too hard!
The kinetic experience of making your way through hazard-filled temples in Phantom Abyss makes us eager to see what else is still to come.
Team WIBY's Ben Marrinan explains how they developed Phantom Abyss for a generation who treats games as a digital living room.
There has never been a more perfect answer to the question, ‘do you have games on your phone?’
A whodunnit where youdunnit, Overboard! is a remarkably fresh, clever take on the time-worn mystery genre.
Chicory: A Colorful Tale has you revitalise a colourless world. But that task comes with more existential dread than you might think.
One of Australia's most awarded solo game developers, Ian MacLarty has announced a new major commercial project.
Backbone is a noir obsessed with change, transformation, and looking inward and out in equal measure.