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How to deliver a potent game narrative quickly, as demonstrated by 'The Telwynium'
The Telwynium Books 1 & 2, are short, story-heavy adventure games. Creator Dave Lloyd explains his approach to building a…

Unity report reveals game developers are becoming more efficient
A new report from Unity has revealed surprising trends in global game development.

‘Given Time’ is the end of a 10-year journey for JETT: The Far Shore
A project 10 years in the making, the creators of JETT: The Far Shore hope that Given Time has meaningfully…

Northern Territory government announces funding for video games
The Northern Territory government has announced a major expansion of its creative funding program.

Conscious casting in the world of voice over acting
While the stage and screen industries are shifting towards a colour-conscious casting culture, the voiceover world is only just catching…

How digital distribution and game prices are costing developers
Digital distribution for games has changed rapidly in the last decade. So have our expectations of game prices. So have…

What you should know about Screen Australia's 'Games: Expansion Pack' funding
With the announcement of the Screen Australia Games: Expansion Pack funding program came a lot of questions. Here are some…

Detailed video game funding resource released by IGEA
If you want to know how to get funding for your video game project, this comprehensive IGEA resource is full…

How to get into video game voice over acting in Australia
Thinking of getting into video game voice acting? We share some key tips for beginners.

How to apply for a job in games (and what not to do)
Applying for a job in the games industry is a daunting prospect for aspiring developers. Here is a stack of…