The early days of the
This plush was designed to ‘eat’ the
A new video from DidYouKnowGaming? helmed by games historian Liam Robertson has gone deep into the history of the WiiWaa, and why it was eventually shelved. While it’s a niche part of
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While only in the alpha stage, early gameplay showed off how the WiiWaa could bounce around and be thrown through various levels of the game, with real life actions impacting how far and fast the WiiWaa could travel. Bouncing the toy would also allow the in-game WiiWaa character to bounce, creating a synergy between gameplay and real life.
Development looked promising – and was actually completed – but plans for the game ultimately fell through as the prospective distributor dropped the title, and the popularity of third party games on the
It didn’t help that the first version of advertising for the game depicted a young child shoving a Wii Remote up the WiiWaa’s backside, leading to derisive comments from press and the public.
You can check out the video charting the history of WiiWaa below:
While the game eventually lived on as WeeWaa: Rock On, a mobile title that recycled the art assets of the cancelled