Since the Super Mario RPG remake was announced by
ArtePiazza has a close working relationship with modern day Square Enix – which developed the original Super Mario RPG under the “Square” brand before the company joined forces with Dragon Quest publisher Enix.
The studio has mostly served in a support capacity in the past, working on titles including Dragon Quest 3, Dragon Quest 6, and enhanced ports of this series for
Read: Super Mario RPG preview – A wish granted
Given ArtePiazza’s long history with Square Enix, the studio feels like a solid choice for Super Mario RPG.
Per details surfaced by VGC, a number of staff who worked on the original game are also reportedly credited for this new version, including event designer Taro Kudo, co-director Yoshihiko Maekawa, and composer Yoko Shimomura – and there’s no doubt their input aided work on the title.
In our early preview of the game, we noted the original game had seemingly been remade faithfully, and with a strong attention to detail. Now, we know this approach has been informed by the work of the original game developers, and a studio with a reputation for quality RPG ports.
“Those who’ve played the original game will find the adventure immediately familiar,” we wrote. “This is essentially Super Mario RPG: Legend of the Seven Stars with a fresh lick of paint, in the form of a new ‘chibi’ visual style which injects more vivid colours, and crisper textures into the original game.”
“It’s immediately striking – and while its plot feels relatively same-y after years of saving Princess Peach, there are enough clever tweaks and playful writing choices to make the quest feel fresh all over again.”
While it’s believed that Square Enix only had a supervisory role in the development of Super Mario RPG, ArtePiazza and