Nintendo ‘Absolutely Furious’ Over Major Leaks, Former Employee Says

Nintendo is “absolutely furious” over a wave of leaks that reportedly exposed its full Switch 2 release slate for the remainder of 2026 and into 2027, according to former Nintendo of America PR manager Kit Ellis. Ellis, who worked at Nintendo from 2015 to 2022 and now co-hosts the Kit & Krysta podcast, says the company is in genuinely uncharted territory — and that plugging the leak will become a major internal priority.

Ellis made the comments on social media following last week’s disclosure by prominent leaker NateTheHate, whose track record he described as “very accurate for a really long time now.” “This isn’t just somebody cryptically tweeting out a few things 24 hours before a Nintendo Direct,” Ellis said. “This is somebody who has laid out their entire line-up for the rest of this year and part of next year’s.” For a company whose entire marketing philosophy is built on controlling the moment of reveal, that’s a serious problem.

What NateTheHate’s Leak Actually Revealed

The scope of NateTheHate’s disclosure is what makes it so significant. This wasn’t a blurry screenshot or a cryptic hint — it was a detailed, named roadmap. According to the leak, Nintendo’s Switch 2 pipeline includes:

  • A Legend of Zelda: Ocarina of Time remake arriving this Christmas
  • A new Star Fox game and a fresh Switch Sports title due this northern summer
  • Previously announced titles including Splatoon Raiders, Rhythm Heaven: Groove, and Fire Emblem: Fortune Weave
  • Switch 2 Editions of Pikmin 4 and Xenoblade 2
  • Confirmation that the long-awaited next 3D Mario platformer will not arrive in 2026

That last point will sting for fans who’ve been counting the years since Super Mario Odyssey launched nearly a decade ago. The Ocarina of Time remake, meanwhile, had already been swirling in leak circles — GamesHub covered earlier reports of the remake alongside a rumoured limited edition Switch 2 console — but NateTheHate’s disclosure effectively confirmed and expanded on those rumours in one sweep.

Why This Is a Genuine Problem for Nintendo’s Announcement Strategy

Nintendo’s marketing model depends almost entirely on surprise. Unlike Sony or Microsoft, which tend to show games years out, Nintendo announces titles close to release and uses that reveal momentum to drive immediate excitement and sales.

A competitor knowing your full calendar is one thing. Your entire fanbase knowing it is another.

“For a company like Nintendo whose approach to marketing is propped up by the element of surprise, it’s a big problem,” Ellis said. “This feels like uncharted territory for Nintendo. They’ve had leakers before, and they’ve dealt with leakers before. This feels like a different situation.”

His prediction: leak prevention will become a major organisational priority going forward, potentially reshaping how Nintendo handles partner NDAs, developer kit distribution, and internal communications.

This isn’t Nintendo’s first rodeo with leaks — a massive 2020 data breach exposed hundreds of internal documents, and the Switch 2 era has already been turbulent for the company, with hardware specs leaking via developer kits in early 2025.

But a single leaker openly publishing a 12-month release calendar is a different class of exposure entirely.

A rumoured Nintendo Direct in June 2026 will be the first real test of how Nintendo responds — whether it pivots its reveal strategy, accelerates announcements, or simply weathers the storm in silence.

Take It Seriously, But Wait for Nintendo

Ellis’s credibility as a source is solid — seven years in Nintendo’s PR operation gives him genuine insight into how the company thinks and reacts internally.

That said, “furious” is his characterisation, not a statement from Nintendo, which has not publicly commented on the leaks. NateTheHate has a strong track record, but no leaker bats a thousand, and none of the titles listed above have been officially confirmed.

GamesHub will keep a close eye on Nintendo’s next Direct and any further developments as the Switch 2 release calendar takes shape — officially or otherwise.

Born and raised in Tokyo, I'm a gaming analyst whose obsession began with the Nintendo 64 in 1996. For me, Super Mario 64 wasn't just a game; it was a masterclass in 3D design that shaped my "gameplay-first" critical philosophy. I specialize in bridging Japanese development culture with global trends. When I'm not deconstructing the latest Nintendo hardware, you can find me at Ajinomoto Stadium supporting Tokyo Verdy.