It’s been some time since we got a new Tomb Raider experience, allowing us to get fully involved in more archaeological antics, and it looks like Lara Croft’s big 30th anniversary return might not make it to 2026 after all.
Tomb Raider: Legacy of Atlantis was officially announced at The Game Awards in December 2025 as a reimagining of the 1996 original, slated to launch this year on PC, PS5, and Xbox Series X|S.
Now, though, after some initial whispers earlier this month, there have been fresh reports pointing to a quiet slip into early 2027.
Rumors are piling up on Tomb Raider: Legacy of Atlantis’ delay
The rumor first picked up steam earlier this month when Society of Raiders, a Tomb Raider-focused account that previously leaked Legacy of Atlantis before its official reveal, claimed the remake had moved to February 2027.
Tombs, Tea & Trauma followed this up, claiming it had heard from contacts connected within the development team that the game has indeed slipped. A new trailer has been supposedly planned for June, with a release date of February 12, 2027, attached to it.
Some are rightly questioning who this source is and the lack of clarity as to what position they have in either Crystal Dynamics or Flying Wild Hog, but it has definitely added fuel to the fire, regardless.
What’s more, if this ends up being accurate, the obvious follow-up question is what happens to Tomb Raider: Catalyst?

It’s highly unlikely that we’ll get two Tomb Raider titles in 2027, so 2028 or even 2029 could be a more realistic target depending on how far in the development cycle they are.
What makes the whole thing sting a bit more is that Legacy of Atlantis feels tailor-made to headline Tomb Raider’s 30th birthday celebrations. It is a modern, Unreal Engine 5-powered take on Lara’s first adventure, and a delay would push that celebratory moment back even further.
There is at least one small silver lining, though. A former Crystal Dynamics narrative designer recently suggested their work on Legacy of Atlantis was pretty much wrapped up, implying the game may be deep enough into development that the delay could simply be a case of extra polish instead of major trouble behind the scenes.
If we’re to believe any of the above, it’s pretty clear that June suddenly feels like it could be a very important month for the future of Tomb Raider.