James O'Connor
James O'Connor has written about games for a long time. He has written for games, as a narrative designer, for less time. Against his better judgement, he's on Twitter: @Jickle
Finding yourself in game development can be a strange journey. Here's one tale about making the jump from journalist to narrative designer.
The Acquire president talks about the studio's mix of AAA and indie projects, and the significant cultural differences in Japanese game development.