Interview

How MultiVersus was rebuilt from the ground up – Interview
MultiVersus system designer Kyle Vigorito spoke to GamesHub about the process of revamping the game.

How Avowed builds on Obsidian Entertainment's legacy – Interview
Avowed is an adventure built from years of experience, and plenty of fresh blood.

The Elder Scrolls Online continues to defy the odds – Interview
Ahead of the game's tenth anniversary, we sat down with creative director Rich Lambert to look towards the future.

Under the Waves is a harsh tale of environmental grief
Under the Waves is a deep dive into the pressures of grief, by way of deep sea diving.

Prince of Persia: The Lost Crown may well reinvigorate the franchise
Sargon is a modern hero for modern times – and he shines brightly in Prince of Persia: The Lost Crown.

Assassin's Creed Mirage is a callback to an iconic era
Assassin's Creed Mirage is a celebration of history, in a multitude of ways.

Lego 2K Drive lets you create the weirdest cars you can imagine
The only limit in Lego 2K Drive is your sense of fun, according to the folks at Visual Concepts.

Silly noises into a microphone - an Audio Director explains his job
From composer to engineer to leadership, Elder Scrolls Online Audio Director Brad Derrick shares his career path in the unique…