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Movie Tie-In Games, Ice Age 2, Spirit Stallion, The Lord of the Rings: The Return of the King, Gollum
Opinions & Analysis

What Happened To Movie Tie-In Games? – An Investigation

Were movie-tie in games really that abysmal? Are they any better now? Here's our important, objective analysis.

Star Wars: KOTOR Knights of the Old Republic
Opinions & Analysis

Star Wars: Knights of the Old Republic Is Still Legendary, 20 Years Later

Star Wars: KOTOR was one of the biggest and most melodramatic games in the early 2000s, with the game paving…

Warframe Cosmic Horror
Opinions & Analysis

On Warframe, Cosmic Horror, and Faustian Pacts with the Old Ones

Digital Extreme's free-to-play space ninja game Warframe is the best representation of the Cosmic Horror genre, argues Percy Ranson.

Genshin Impact and Gacha Gaming: The Good, the Bad, and the Bankrupt
Opinions & Analysis

Gacha Gaming - The Good, the Bad, and the Bankrupt

Since Genshin Impact, 'gacha' games are becoming ever more prevalent in the West. But what makes them attractive? And aren't…

Four variations of the Nintendo character 'Mario', for the article 'Why do we stay loyal to our favourite games?'
Opinions & Analysis

Why do we stay loyal to the same games, decades later?

People who play games are content to invest countless hours into the same kinds of experiences over their lifetime. Why aren’t…

The Wandering Village City Builders on Creatures
Features

Finding hope in city-building games set on giant creatures

How city building games set on large creatures explore ideas of interconnection and survival.

Bratz: Flaunt Your Fashion and Bimbo Feminism
Opinions & Analysis

Bratz, 'Bimbo Feminism', and empowering girls with games

The return of Bratz video games is a welcome restoration of playful femininity and ambition, that caters to a young…

Night in the Woods protagonist Mae
Features

Choosing the best worst path – A 'Night in the Woods' retrospective

We reflect on how Night in the Woods forces players to empathise with people who are not them in its…

Cyberpunk 2077
Opinions & Analysis

How I learned to stop worrying, and be an optimistic nihilist

What's the meaning of life? What comes after death? For us, at least some answers can be found in the…

The Videogame Industry Does Not Exist by Brendan Keogh / Red Desert Render by Ian MacLarty
Features

The Videogame Industry Does Not Exist, says Brendan Keogh 

The Australian games researcher urges us to reconsider our understanding of the games industry landscape in his book.

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