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Opinions & Analysis

ACMI's Out of Bounds exhibit explored the literal boundaries of play

The Out of Bounds installation shows that ACMI continues to adventure beyond the limits of what video game exhibits can,…

ACMI The Grannies Red Dead Redemption 2
News

ACMI goes out of bounds with Red Dead Redemption 2

ACMI is pushing creative boundaries next month with its latest exhibition focussed on a group of creative Red Dead Redemption…

a halloween valentine game ACMI big games night in
News

ACMI to host free demos of excellent Australian games

The Big Games Night In will once again be hosted by ACMI as part of MIGW 2022, allowing everyone to…

untitled goose game preserved
News

ACMI, NFSA and The Powerhouse team up to preserve video game history

Untitled Goose Game is set to be preserved by ACMI, NFSA, and The Powerhouse in a joint initiative.

HYPER//ECHO game screenshot
Features

HYPER//ECHO delves into the transience of our digital world

ACMI's most recent digital exhibition explores digital decay in a locally developed video game.

hyper//echo acmi
News

Play ACMI's first video game commission: HYPER//ECHO

Australia's museum of screen culture has launched its first video game, developed by award-winning local developers.

Australian cricket games
Features

Why Cricket video games are vital to Australia's national identity

Big Ant Studios and Beam Software shared their perspective on the history of cricket games as part of the Born…

topography cecile richards simplicity
Opinions & Analysis

Australian Game Developers are Perfecting Simplicity

The pure elegance of a game’s design can be its most compelling feature.

Dan Ferguson's Completely Stretchy and Uncomfortably Sticky
Features

6 questions with ACMI prize-winning game developer Dan Ferguson

We talk to Melbourne game developer Daniel Ferguson about his cartoonish, kinetic games, winning the ACMI + RMIT prize, and…