ACMI's Out of Bounds exhibit explored the literal boundaries of play
The Out of Bounds installation shows that ACMI continues to adventure beyond the limits of what video game exhibits can,…
ACMI goes out of bounds with Red Dead Redemption 2
ACMI is pushing creative boundaries next month with its latest exhibition focussed on a group of creative Red Dead Redemption…
ACMI to host free demos of excellent Australian games
The Big Games Night In will once again be hosted by ACMI as part of MIGW 2022, allowing everyone to…
ACMI, NFSA and The Powerhouse team up to preserve video game history
Untitled Goose Game is set to be preserved by ACMI, NFSA, and The Powerhouse in a joint initiative.
HYPER//ECHO delves into the transience of our digital world
ACMI's most recent digital exhibition explores digital decay in a locally developed video game.
Play ACMI's first video game commission: HYPER//ECHO
Australia's museum of screen culture has launched its first video game, developed by award-winning local developers.
Why Cricket video games are vital to Australia's national identity
Big Ant Studios and Beam Software shared their perspective on the history of cricket games as part of the Born…
Australian Game Developers are Perfecting Simplicity
The pure elegance of a game’s design can be its most compelling feature.
6 questions with ACMI prize-winning game developer Dan Ferguson
We talk to Melbourne game developer Daniel Ferguson about his cartoonish, kinetic games, winning the ACMI + RMIT prize, and…