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World of Warcraft: The War Within
Features

Exploring the art and story design for World of Warcraft: The War Within

Tina Wang and Dani Merrithew discuss World of Warcraft: The War Within, and how new features are reshaping the team’s…

the mummy demastered wayforward key art
Features

How The Mummy Demastered eclipsed its source material

WayForward's The Mummy Demastered is fondly remembered, despite its widely derided roots.

go-go town queensland video games prideful sloth
Features

Queensland has become a thriving hub for video game developers

Queensland is emerging as a powerhouse of Australia's local video game development scene.

bears in space key art interview
Features

Bears in Space began as a TV show inspired by Garth Marenghi's Darkplace

For Garth Edwards and John Eyre, Bears in Space was an ever-transforming work of love.

Winnie's Hole by Twice Different, featuring Winnie The Pooh
Features

'Find your weird, and bring it to us': Screen Australia on supporting Aussie-made games

Screen Australia talks to GamesHub about the nature of games funding, and what it's looking to elevate.

box knight video game developers we made a thing studios
Features

We Made a Thing operates at the intersection of film and games

We Made A Thing Studios is a multi-function production company that's recently turned to video games.

Tales of Kenzera: ZAU
Features

Grief in full colour – An interview with Abubakar Salim for Tales of Kenzera: ZAU

Abubakar Salim talks about how his experience with grief helped to shape the narrative of Surgent Studios' first game, Tales…

box knight video game developers we made a thing studios
Features

SAGE 2024: How will video games change in the future?

At SAGE 2024, developers and games industry advocates discussed the future of video games, in light of technology change.

Game Jam team
Features

Bilingual game jams – making games across linguistic barriers

Bilingual game jams see teams of all languages and cultures work together to make a game in 48 hours.

darkwebstreamer video game development trials tribulations sage 2024
Features

SAGE 2024: Why SA game developers continue to create games

Game development is hard – but its trials and tribulations often generate great rewards.

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