Meghann O'Neill
Meghann O'Neill's Latest Articles

The High Score conference is building game audio from the ground up
Australia’s game audio conference is all about ideas and how to share them.

Amberial Dreams is a clever musical physics platformer with no jump
Science and music harmonise together nicely in Amberial Dreams, a unique 2D pinball-like platformer where you can't jump.

Great games from PAX Aus 2023 that you can play free, right now
PAX Aus 2023 was home to more independent games than ever before. Here are some you can experience in the comfort of your own home.

darkwebSTREAMER is a disturbing emergent narrative experience
darkwebSTREAMER is a curious game that wants to replicate the stress of livestreaming, with a bit of the occult mixed in for good measure.

The cosy games at the SAGE: South Australian Game Exhibition were suitably chill, on a hot day
Here are three game previews from SAGE, featuring the work of South Australia’s close-knit game community.

The secret story behind Planet of Lana’s robots is told through music
Composer Takeshi Furukawa explains how to make the most of a tiny musical theme.

PAX Indies: Demos from PAX Aus 2024 you can play right now
PAX Australia’s indie showcase had something for everyone. Here are eight soon-to-release PAX indies that you can sample now.

In Clanfolk, the old and the new grow wild together
Clanfolk developer Andrew Hume discusses how to make beautiful, boundless grass.

On Point Click Killer, and Game Making as Cultural Connection
Why do some developers spend so much energy making free jam games? We ask Point Click Killer developer Dace Kelly.

Against the Storm and its compelling, continuous rain
Mikołaj Kurpios explains how he created the immersive music and sound for Against the Storm.